![surge 2 has it cracked surge 2 has it cracked](http://images.gamersyde.com/image_the_surge_2-41499-4024_0001.jpg)
The game doesn't explain much, you need to find out the hard way, constantly dying. There is no map so you keep running I thought i would love this game but it was the exact opposite.
![surge 2 has it cracked surge 2 has it cracked](https://1.bp.blogspot.com/-rsevuzS3KTo/XYjKKCp1BjI/AAAAAAAACI4/MlZblknLcTouTV0VJWKqOQk_ypD7w9ZLQCNcBGAsYHQ/s1600/surge-2-featured.jpg)
You try to loot and get xp but then you die far from the checkpoint so you try to get it but all enemies respawn so you need to start again and when you die you lose your previous hard gained metal. I thought i would love this game but it was the exact opposite. Because at the end of the day, games are created purely for escapism - from stress and the vast multitude of life's problems. I honestly hope that game developers reach this realisation sooner than later, so they can avoid saturating the industry with games that only a small, select group of people will gravitate towards. I think there needs to be a discussion about game design philosophy and about game developers competing in a particular genre - that making a game harder or more difficult doesn't necessarily make it 'better' than other games. In the 3 hours that I spent with The Surge 2, I couldn't help thinking of all the other better, more fun games in my personal games library that I could be playing instead of yet another gruellingly difficult Souls-like game that is deliberately designed to annoy me, frustrate me, and make me want to rage-quit. In summation, The Surge 2 is an improvement over it's predecessor in some ways, but in many ways it features more of the same problems that deeply affected my time with the first game.
![surge 2 has it cracked surge 2 has it cracked](https://i.ytimg.com/vi/F_7PyLK0Qco/maxresdefault.jpg)
Story-wise, The Surge 2 is simply more sci-fi stuff mixed with weird, messed up Dark Souls type nonsense that we've all come to expect from the genre over the years. On top of that, most enemies have an ace up their sleeve that will seriously undermine you in some way - this is more an unfair tactic than it is a 'challenge' to overcome. This seriously hurt my progression through the game because I was simply tired of constantly being on edge every time I went into combat against the numerous denizens of Jericho City. The damage scaling in the game is just ridiculously bad - most common enemies will hand you your hide in seconds. While I've just noted the positives, I can't say that I'd classify The Surge 2 as 'fun'. The combat is smoother, the environmental variety of Jericho City is superior to the drab locales of the CREO factory featured in the original game, and every time you level up your Rig, you get skill points to spend on improving your Health, Stamina and Energy. In my limited time with it, I noticed the improvements Deck 13 had made. The Surge 2 is undoubtedly a better game than the original. I'm not averse to playing videogames that test my skills and reactions, but I draw the line when they overstep the bounds of what is reasonable and accessible. When I play videogames, I play them for fun - not because I feel the need to prove something, to myself or to others. It's not that I can't handle playing difficult games, it's simply a case that I can't be bothered wasting my time playing a game that's difficult for the sake of being difficult.
![surge 2 has it cracked surge 2 has it cracked](https://game5s.vn/wp-content/uploads/2021/02/6-4-1536x864.jpg)
I got just over 3 hours into The Surge 2 when I thought "You know what? I've had enough of this nonsense". I came to The Surge 2 with hopes that Deck 13 had corrected these issues and balanced other aspects of the original game. It's After 30 hours with The Surge, I had had enough of being given the run-around with all of it's 'harder-than-Dark Souls' nonsense. After 30 hours with The Surge, I had had enough of being given the run-around with all of it's 'harder-than-Dark Souls' nonsense.